👂🎴 🕸️
 <
br
>
Each
student
randomly
picks
up
one
sticker
.
To
each
sticker
type
''
point
value
is
associated
.
You
have
15
minutes
to
do
whatever
You
want
(
e
.
g
.
deception
''
corruption
''
seduction
etc
.
*).
After
15
minutes
''
the
person
(
or
student
group
)
which
managed
to
collect
stickers
with
highest
sum
of
points
will
be
allowed
to
establish
one
rule
which
the
whole
class
will
follow
during
rest
of
semester
.<
div
><
br
>
div
><
div
>*
the
only
thing
prohibited
is
violence
div
>
All
those
who
have
a
UdK
account
''
log
in
here
*:<
br
/><
br
/><
a
href
=
https
://
medienhaus
.
udk
-
berlin
.
de
/
login
target
=
blank
rel
=
noopener
>
https
://
medienhaus
.
udk
-
berlin
.
de
/
login
a
><
br
/> <
br
/>
and
subsequently
join
the
course
(#
edu
-
intelligence
)
room
:<
br
/> <
br
/><
a
href
=
https
://
medienhaus
.
udk
-
berlin
.
de
/
classroom
/#/
room
/#
edu
-
art
-
cognition
:
medienhaus
.
udk
-
berlin
.
de
target
=
blank
rel
=
noopener
>
https
://
medienhaus
.
udk
-
berlin
.
de
/
classroom
/#/
room
/#
edu
-
art
-
cognition
:
medienhaus
.
udk
-
berlin
.
de
a
><
br
/><
br
/>(
or
install
matrix
client
apps
like
Element
or
Fluffychat
and
put
medienhaus
.
udk
-
berlin
.
de
as
homeserver
)
<
p
class
=
fragment
>
who
am
I
p
><
p
class
=
fragment
>
who
are
You
p
><
p
class
=
fragment
>
is
this
a
course
for
You
?
p
><
p
class
=
fragment
>
credits
(
2
ECTS
for
>
75
%
attendance
''
+
1
for
referat
/
Congress
contribution
''
+
2
Hausarbeit
)
p
><
p
class
=
fragment
>
Leistungsnachweis
p
><
p
class
=
fragment
>
signature
-
related
issues
p
><
p
class
=
fragment
>
Feedback
box
p
><
p
class
=
fragment
>
Congress
p
>
Please
answer
(
anonymously
)
on
the
piece
of
paper
at
least
one
among
following
questions
:<
p
class
=
fragment
>
1
.
What
did
You
learn
?
p
><
p
class
=
fragment
>
2
.
What
did
You
like
?
p
><
p
class
=
fragment
>
3
.
What
did
disturb
You
?
p
><
p
class
=
fragment
>
4
.
What
did
You
not
like
?
p
>
and
throw
it
into
Feedbackbox
.
Man
is
a
'
homo
discens
,'
a
learning
being
.
People
learn
as
long
as
they
live
.
Life
is
inseparably
connected
with
learning
.
Horst
Siebert
<
br
>
<
p
class
=
fragment
>
TAKEN
Chapter
3
(
Babies
'
Invisible
Knowledge
)
and
4
(
The
birth
of
a
brain
)
from
Dehaene
'
s
How
we
Learn
p
><
p
class
=
fragment
>
TAKEN
Chapter
5
(
Nurture
'
s
Share
)
and
6
(
Recycle
Your
Brain
)
from
Dehaene
'
s
How
we
Learn
p
><
p
class
=
fragment
>
Chapter
7
(
Attention
)
and
8
(
Active
Engagement
)
from
Dehaene
'
s
How
we
Learn
p
><
p
class
=
fragment
>
Chapter
9
(
Error
Feedback
)
and
10
(
Consolidation
)
from
Dehaene
'
s
How
we
Learn
p
><
p
class
=
fragment
>
AI
unplugged
activity
-
Classification
with
Decision
Trees
p
><
p
class
=
fragment
>
AI
unplugged
activity
-
#
deeplearning
p
><
p
class
=
fragment
>
AI
unplugged
activity
-
Reinforcement
learning
p
><
p
class
=
fragment
>
Non
-
human
learning
(
plants
''
animals
etc
.)
p
><
p
class
=
fragment
>
Un
-
learning
&
altered
learning
.
p
>
Implicit
learning
is
the
process
of
acquiring
knowledge
or
skills
unconsciously
''
without
intentional
effort
or
explicit
awareness
of
what
is
being
learned
.
It
typically
occurs
through
repeated
exposure
to
patterns
''
stimuli
''
or
behaviors
''
allowing
individuals
to
internalize
rules
or
structures
without
being
able
to
articulate
them
directly
.
Experiential
learning
is
a
process
of
learning
through
direct
experience
''
where
individuals
engage
in
activities
''
reflect
on
their
actions
''
and
apply
what
they
ve
learned
to
new
situations
.
Rather
than
solely
reading
or
listening
''
learners
actively
participate
''
often
experimenting
''
making
mistakes
''
and
adapting
.<
br
>
Supervised
learning
is
a
type
of
machine
learning
where
a
model
is
trained
on
labeled
data
to
learn
the
mapping
between
input
features
and
corresponding
outputs
.
The
goal
is
to
enable
the
model
to
make
accurate
predictions
or
classifications
on
unseen
data
by
minimizing
the
error
between
its
predictions
and
the
true
labels
.
Common
tasks
include
regression
(
predicting
continuous
values
)
and
classification
(
assigning
categories
).
Supervised
learning
relies
on
a
training
dataset
with
known
inputs
and
outputs
and
evaluates
performance
using
a
separate
test
dataset
.
Examples
include
spam
email
detection
''
image
recognition
''
and
speech
-
to
-
text
systems
.
Reinforcement
learning
(
RL
)
is
a
machine
learning
paradigm
where
an
agent
learns
to
make
decisions
by
interacting
with
an
environment
.
Instead
of
being
told
what
to
do
''
the
agent
takes
actions
and
receives
feedback
in
the
form
of
rewards
or
penalties
.
The
goal
is
to
maximize
cumulative
rewards
over
time
by
discovering
an
optimal
strategy
''
known
as
a
policy
.
RL
is
inspired
by
trial
-
and
-
error
learning
in
humans
and
animals
''
where
behavior
improves
through
experience
.
It
s
particularly
useful
for
tasks
with
sequential
decision
-
making
''
such
as
robotics
''
game
playing
''
and
autonomous
systems
''
where
actions
impact
not
only
immediate
rewards
but
also
future
outcomes
.
<
br
>
Social
learning
Peer
learning
Machine
Learning
Human
-
Machine
Peer
Learning
Teaching
''
Pedagogy
''
Didactics
Artificial
Teacher
Avatars
Educational
Systems
Extended
Educational
Environments
The
Congress
What
is
intelligence
and
how
is
it
defined
by
different
people
and
different
cultures
?
Is
there
only
one
general
intelligence
thanks
to
which
humans
and
machines
solve
problems
or
is
it
more
appropriate
to
speak
about
combinations
of
multiple
intelligences
-
emotional
''
intepersonal
''
intrapersonal
''
spatial
''
visual
''
logical
''
mathematical
''
bodily
''
moral
''
narrative
''
etc
.
?
Can
we
speak
about
intelligence
independent
of
cultural
and
socio
-
economical
context
within
which
its
acts
and
is
embedded
?
Do
organic
(
OI
)
and
artificial
intelligence
(
AI
)
have
something
in
common
or
are
they
fundamentally
and
unreconcilably
different
?
In
order
to
explore
potential
answers
to
these
questions
''
we
will
look
into
history
of
cognitive
(
psychology
''
anthropology
)
and
computer
 
(
informatics
''
cybernetics
sciences
''
we
will
read
stories
about
idiot
savants
and
children
raised
in
wilderness
and
briliant
minds
of
the
past
in
order
to
ultimately
ask
our
own
AI
systems
to
tell
them
something
about
themselves
.<
br
>
 <
br
>
The
seminar
will
start
with
a
question
What
is
language
and
how
can
You
define
it
?
.
Subsequently
''
we
will
see
how
men
and
women
of
past
and
present
answered
that
question
-
from
grammarians
of
ancient
India
all
the
way
to
most
modern
theories
of
phonetics
''
phonology
''
morphosyntax
''
semantics
and
pragmatics
.
Special
focus
will
be
put
on
theories
of
language
acquisition
''
that
is
''
on
discussion
the
process
by
means
of
which
maternal
language
is
acquired
by
human
children
.
All
this
to
be
able
to
end
the
seminar
with
an
answer
to
the
question
:
Could
artificial
intelligences
like
GPT
-
X
be
ever
able
to
understand
the
meaning
of
the
word
meaning
?
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