👂🎴 🕸️
Once
upon
a
time
''
a
book
had
been
made
''
a
book
which
contained
all
the
other
books
''
including
its
own
construction
&
programming
manual
...<
br
>
<
p
class
=
fragment
>
ChatGPT
p
><
p
class
=
fragment
>
cloud
-
based
/
online
-
learning
solutions
&
platforms
p
><
p
class
=
fragment
>
EdTech
products
p
><
p
class
=
fragment
>
educating
millions
of
customers
p
>
The
concept
of
Homo
narrans
''
or
the
storytelling
human
''
posits
that
humans
uniquely
create
meaning
and
social
bonds
through
narratives
''
using
stories
to
interpret
experiences
''
ACQUIRE
KNOWLEDGE
''
and
define
cultural
values
. <
div
><
br
>
div
><
div
>
Beyond
simple
communication
''
storytelling
allows
humans
to
explore
moral
ideas
''
link
events
into
coherent
sequences
''
and
build
collective
identities
div
><
div
><
br
>
div
><
div
>
Unlike
other
species
''
humans
shape
their
personal
and
social
worlds
through
narratives
''
making
storytelling
as
essential
as
rationality
or
survival
instincts
.
Homo
narrans
thus
frames
humans
as
storytellers
''
with
narrative
at
the
heart
of
both
individual
and
collective
consciousness
.
div
>
<
p
class
=
fragment
>
narrative
education
p
><
p
class
=
fragment
>
embedded
''
walled
-
garden
AI
tutoring
systems
p
><
p
class
=
fragment
>
AIED
artefacts
(
both
education
-
with
-
AI
as
well
as
education
-
about
-
AI
artefacts
)
p
><
p
class
=
fragment
>
magic
p
><
p
class
=
fragment
>“
Any
sufficiently
advanced
technology
is
indistinguishable
from
magic
(
Arthur
C
.
Clark
''
1962
)
p
>
Narrative
AI
in
Education
refers
to
the
use
of
artificial
intelligence
to
deliver
learning
experiences
through
storytelling
''
blending
traditional
educational
methods
with
advanced
''
personalized
digital
tools
.
This
approach
leverages
technologies
such
as
speech
-
to
-
text
''
text
-
to
-
speech
''
language
models
and
''
optionally
''
image
generation
to
create
interactive
''
voice
-
driven
narratives
that
adapt
to
each
learner
s
needs
''
preferences
''
and
abilities
.
Unlike
conventional
screen
-
based
learning
''
narrative
AI
fosters
engagement
through
immersive
storytelling
''
making
education
accessible
also
to
children
with
visual
impairment
or
from
screen
-
critical
communities
<
em
>...
for
example
''
if
the
child
s
favorite
toy
is
a
teddy
bear
named
Mr
.
Fluffy
''
the
NP
might
create
a
story
where
Mr
.
Fluffy
becomes
the
protagonist
''
embarking
on
an
adventure
to
save
the
magical
land
of
Ice
Cream
''
where
the
child
s
favorite
type
''
such
as
chocolate
mint
''
is
at
risk
of
melting
.
The
narrative
could
further
incorporate
the
child
s
preferred
outdoor
activities
like
cycling
or
playing
soccer
where
Mr
.
Fluffy
must
complete
tasks
that
mirror
these
activities
to
solve
problems
within
the
story
.
em
>
Learning
Graph
consists
of
:<
p
class
=
fragment
>
Learner
States
(
Vertices
)
::
Represent
child
'
s
current
or
potential
level
of
knowledge
and
skill
in
a
specific
domain
.
p
><
p
class
=
fragment
>
Activities
(
Edges
)
that
move
the
learner
from
one
state
to
another
''
categorized
as
:
p
><
p
class
=
fragment
>
Listen
::
The
child
listens
to
a
story
or
explanation
.
p
><
p
class
=
fragment
>
Imitate
::
The
child
repeats
phrases
or
mimics
patterns
.
p
><
p
class
=
fragment
>
Narrate
::
The
child
retells
stories
or
creates
new
ones
.
p
><
p
class
=
fragment
>
Test
::
The
child
answers
questions
or
solves
problems
.
p
><
p
class
=
fragment
>
Feedback
::
The
NP
provides
corrective
or
reinforcing
feedback
.
p
>
In
narrative
AIED
''
we
employ
a
library
of
narrative
templates
derived
from
classic
literature
''
including
Aesop
s
fables
''
the
Panchatantra
''
and
Grimm
'
s
fairy
tales
. <
div
><
br
>
div
><
div
>
These
templates
serve
as
FILL
-
IN
-
THE
-
SLOT
FRAMEWORKS
for
story
generation
''
allowing
the
LLM
to
customize
narratives
based
on
:<
p
class
=
fragment
>
Pupil
'
s
Profile
::
Personal
interests
''
preferences
''
and
learning
needs
.
p
><
p
class
=
fragment
>
Knowledge
State
::
Current
mastery
level
in
various
subjects
.
p
><
p
class
=
fragment
>
Learning
Objectives
::
Specific
curricular
goals
targeted
during
the
session
.
p
>
div
>
A
human
-
machine
peer
learning
curriculum
(
i
.
e
.''
a
HMPL
-
C
)
is
a
planned
sequence
of
educational
instructions
i
.
e
.''
a
curriculum
which
involves
:<
br
>
1
.
At
least
one
human
learner
G
''
H
''
I
''
...
which
gradually
develops
her
/
his
/
their
skill
Γ
.<
br
>
2
.
At
least
one
artificial
learner
a
''
b
''
c
''
...
which
gradually
develops
its
/
her
/
his
/
their
skill
σ
.<
br
>
3
.
Activities
by
means
of
which
G
(
resp
.
H
''
I
''
etc
.)
develops
her
/
his
/
their
skill
Γ
''
which
directly
involve
knowledge
and
competence
exhibited
by
a
(
resp
.
b
''
c
''
etc
.).<
br
>
4
.
Activities
by
means
of
which
a
(
resp
.
b
''
c
''
etc
.)
develops
her
/
his
/
their
skill
σ
''
which
directly
involve
knowledge
and
competence
exhibited
by
G
(
resp
.
H
''
I
''
etc
.).<
br
>
<
p
>
The
concept
of
<
em
>
Non
-
Player
Educators
em
>
(
NPEs
)
extends
the
idea
of
AI
agents
serving
as
interactive
educational
companions
.
In
the
NP
system
:
p
><
p
class
=
fragment
><
strong
>
Role
Modeling
:
strong
>
NPEs
can
embody
various
characters
or
personas
within
stories
''
modeling
behaviors
and
conveying
lessons
.
p
><
p
class
=
fragment
><
strong
>
Diversity
of
Perspectives
:
strong
>
Multiple
NPEs
can
provide
different
viewpoints
''
enriching
the
educational
content
.
p
><
p
class
=
fragment
><
strong
>
Consistency
and
Patience
:
strong
>
As
AI
-
driven
entities
''
NPEs
offer
consistent
interactions
and
infinite
patience
''
accommodating
the
child
s
pace
.
p
><
p
class
=
fragment
>
In
technical
terms
''
NPEs
are
realized
by
means
of
individual
Low
-
Rank
Adaptors
(
LoRA
)
which
are
loaded
and
unloaded
atop
the
underlying
language
model
.
p
>
<
div
>
By
integrating
speech
-
to
-
text
(
STT
)''
text
-
to
-
speech
(
TTS
)''
mid
-
sized
large
-
language
models
(
MLMs
)
and
sufficient
and
necessary
knowledge
base
stored
in
the
vector
database
''
the
NP
provides
a
personalized
and
interactive
learning
experience
div
><
div
><
br
>
div
><
div
>
It
emphasizes
the
traditional
educational
practice
of
storytelling
''
enhanced
by
modern
AI
capabilities
''
to
promote
basic
literacy
''
arithmetic
''
musical
skills
and
uncorruptable
personality
.<
br
>
div
>
The
first
property
of
the
Primer
is
that
it
is
either
book
-
like
that
is
''
it
looks
like
a
classic
analog
book
or
embooked
''
meaning
it
is
physically
embedded
into
a
classic
analog
book
.
This
first
characteristic
implies
that
the
Primer
:<
p
class
=
fragment
>
uses
reflected
''
non
-
emitted
light
(
i
.
e
.''
E
-
Ink
rather
than
LED
or
OLED
)
to
display
content
p
><
p
class
=
fragment
>
ideally
consists
of
multiple
pages
that
can
be
read
on
both
sides
and
are
bound
together
using
special
binding
techniques
,
p
><
p
class
=
fragment
>
is
equipped
with
both
internal
and
external
content
encoding
on
the
front
and
back
covers
and
can
include
an
additional
layer
of
protection
(
e
.
g
.''
a
protective
cover
),
p
><
p
class
=
fragment
>
has
a
standardized
format
(
e
.
g
.''
A5
)
that
allows
it
to
be
easily
carried
in
existing
wearables
(
e
.
g
.''
school
bags
)
and
stored
or
archived
in
existing
furniture
(
e
.
g
.''
bookshelves
)
p
>
<
p
class
=
fragment
>
Linux
p
><
p
class
=
fragment
>
open
-
source
voice
identification
(
Speechbrain
)''
speech
-
to
-
text
(
DeepSpeech
2
''
whisper
)''
speech
-
to
-
text
(
XTTS2
''
bark
)
and
text
-
to
-
image
(
Stable
Diffusion
)
p
><
p
class
=
fragment
>
small
language
models
(
Llama
-
3
-
SauerkrautLM
-
8b
-
Instruct
''
udkai
/
Turdus
''
Ministral
...)
p
><
p
class
=
fragment
>
ChromaDB
vector
database
(
embeddings
through
NV
-
Embed
-
v1
)
p
><
p
class
=
fragment
>
on
-
demand
loading
of
LoRA
adapter
through
LoRAx
(
loraexchange
.
ai
)
p
><
p
class
=
fragment
>
Kastalia
Knowledge
Management
System
for
lesson
&
learning
graph
management
p
><
p
class
=
fragment
>
https
://
github
.
com
/
hromi
/
personal
Primer
https
://
github
.
com
/
hromi
/
primer
-
backend
p
>
<
div
>
book
-
like
;
voluminous
;
modular
;
unique
;
adaptable
;
robust
;
bilateral
;
environmentally
aware
;
circadian
;
moody
;
cooperative
;
behavior
-
oriented
;
habit
-
disrupting
;
playful
and
funny
;
mnemonic
;
multimodal
;
speech
-
based
;
narrative
;
cybertextual
and
encyclopedic
;
online
-
offline
;
protected
;
eye
-
to
-
eye
;
avatarized
 
div
><
div
><
br
>
div
><
div
>(
c
.
f
.
Hromada
''
2018
;
Hromada
''
Seidler
&
Kapanadze
''
2020
;
Hromada
&
Kim
''
2023
etc
.)
<
br
>
div
>
<
p
class
=
fragment
>
form
-
factor
:
A5
size
p
><
p
class
=
fragment
>
computational
core
:
NVIDIA
Orin
p
><
p
class
=
fragment
>
main
input
modalities
:
microphone
''
gesture
sensors
,
p
><
p
class
=
fragment
>
main
output
modalities
:
speakers
''
electrophoretic
(
e
-
ink
)
display
(
s
)
p
><
p
class
=
fragment
>
other
peripherals
attachable
through
standard
USB
-
C
and
40
-
pin
GPIO
connectors
p
><
p
class
=
fragment
>
NVMe
disk
''
WLAN
cards
(
both
fully
operational
)
p
><
p
class
=
fragment
>
power
-
related
:
solar
-
panel
positive
p
><
p
class
=
fragment
>
our
current
main
challenge
:
thermal
regulation
p
>
<
p
class
=
fragment
>
spectacular
things
are
already
happening
in
open
source
branch
of
AIED
p
><
p
class
=
fragment
>
with
USA
gradually
becoming
the
prey
of
the
dark
side
''
immediate
deployment
of
walled
garden
approaches
is
of
utmost
importance
p
><
p
class
=
fragment
>
all
bricks
to
build
Your
educational
cathedral
are
available
out
there
(
GitHub
''
Huggingface
)
and
ready
to
serve
p
><
p
class
=
fragment
>
the
future
will
be
more
weird
than
a
dream
and
the
key
to
that
dream
is
...
p
><
p
class
=
fragment
>...
education
p
>
Mail
:
daniel
@
udk
-
berlin
.
de
/
daniel
@
wizzion
.
com
<
br
/>
Matrix
:
@
d
.
hromada
:
medienhaus
.
udk
-
berlin
.
de
<
br
/>
LinkedIn
(<
a
href
=
https
://
www
.
linkedin
.
com
/
in
/
dhromada
target
=
blank
rel
=
noopener
>@
dhromada
a
>)
/
ResearchGate
(<
a
href
=
https
://
www
.
researchgate
.
net
/
profile
/
Daniel
-
Hromada
target
=
blank
rel
=
noopener
>
Daniel
-
Hromada
a
>)
/
Instagram
(<
a
href
=
https
://
www
.
instagram
.
com
/
DigiEduBerlin
/
target
=
blank
rel
=
noopener
>@
DigiEduBerlin
a
>)
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