👂 🎴 🕸️
This
semester
we
will
experiment
with
HoloLens
Extended
Reality
waveguide
displays
.
Using
Unity
''
we
will
explore
rapid
vibe
-
coding
approaches
to
prototype
immersive
experiences
that
merge
perception
''
joint
attention
and
gaze
&
point
interaction
.
Participants
will
learn
by
building
''
improvising
''
and
iterating
on
their
own
ideas
.
The
seminar
is
open
to
all
''
regardless
of
prior
experience
''
welcoming
anyone
curious
about
XR
''
creativity
''
and
experimental
interfaces
<
div
>
HoloLens
2
comes
with
an
important
strategic
caveat
:
being
a
closed
Microsoft
product
''
its
viability
is
in
great
extent
dependent
on
Microsoft
s
ecosystem
and
support
lifecycle
.
Since
Microsoft
stopped
producing
HoloLens
2
in
October
2024
and
committed
support
only
through
December
31
''
2027
''
HoloLens
2
should
be
best
understood
as
<
strong
>
a
mature
but
discontinued
residue
of
one
highly
specialized
branch
of
technological
evolution
strong
>.
div
>
The
HoloLens
2
lens
is
a
transparent
glass
waveguide
with
nanoscale
diffractive
gratings
.
A
tiny
laser
-
based
light
engine
generates
the
image
''
the
waveguide
traps
and
steers
that
light
through
the
lens
by
internal
reflection
''
and
then
other
grating
regions
send
it
into
the
eye
.
The
practical
per
-
eye
render
size
is
1440
by
936
''
and
the
system
is
designed
to
run
at
60
hertz
.
<
div
>
In
computer
programming
''
vibe
coding
is
a
software
development
practice
assisted
by
artificial
intelligence
(
AI
)
such
as
by
chatbots
(
such
as
Codex
or
Claude
Code
)
or
AI
agents
(
e
.
g
.
OpenClaw
).
The
software
developer
describes
a
project
or
task
in
a
prompt
to
a
large
language
model
(
LLM
)''
which
generates
source
code
automatically
.
Vibe
coding
may
involve
accepting
AI
-
generated
code
without
reviewing
the
output
thoroughly
''
instead
relying
on
results
and
follow
-
up
prompts
to
guide
changes
.
div
><
div
><
br
>
div
><
div
>
Question
:
Do
You
vibe
code
?
If
yes
''
how
&
with
what
model
/
tool
?
div
>
Session
0
:::
Session
1
:::
Session
2
:::
Session
3
:::
Session
4
What
:::
Why
:::
When
&
where
:::
Software
:::
Hardware
&
Material
Session
1
Session
4
Session
3
Session
2
Made
to
textile
''
wood
and
ropes
.
Person
would
enter
in
.
Drop
-
like
form
.
Measure
breath
''
create
a
breath
-
sound
feedback
loop
.
Der
Mensch
ist
kein
Nutzer
sondern
ein
Schöpfer
.
This
How
To
aims
to
demonstrate
how
anyone
''
including
teachers
''
parents
''
and
students
''
can
create
their
own
Personal
Primer
-
a
book
-
like
educational
instrument
that
combines
digital
education
objectives
.<
br
><
br
>
The
session
will
cover
existing
Primer
prototypes
and
off
-
the
-
shelf
components
''
such
as
Raspberry
Pi
Zero
and
e
-
ink
display
''
needed
to
build
the
Primer
.
Participants
will
learn
how
to
design
and
deploy
personalized
educational
instruments
that
differ
from
smartphones
and
tablets
.
<
div
>
A
Young
Lady
'
s
Illustrated
Primer
is
a
central
and
symbolic
artifact
in
Neal
Stephenson
'
s
The
Diamond
Age
.
 
div
><
div
><
br
>
div
><
div
>
The
Primer
is
an
advanced
''
interactive
''
nanotech
-
driven
book
''
and
its
main
properties
include
:
adaptive
story
-
telling
''
interactive
''
voice
-
activated
''
lieflong
companion
''
teaching
practical
skills
''
nanotechnological
''
encrypted
''
socially
impacting
.<
br
>
div
><
div
><
br
>
div
>
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